Indie developers are responsible for the birth of art games, conscious and provocative projects intended to elevate the medium above commercial stagnation. In recent years, these games, often made on shoestring budgets inside cluttered garages, have flexed the potential of play. They asked what makes humanity unique? What does it mean to control someone or something? And most importantly, what would happen if a shark attacked Miami.
“Miami Shark,” a browser game we recommend you play immediately, has zero pretension. You are a shark with more power than most superheroes. Cops? You’ll eat them. Yachts? You’ll crush them. Jumbo jets? You’ll chew them out of the sky.
Because you’re a shark with an insatiable appetite for destruction – sounds a lot like Michael Bay, no?
There’s nothing being said about the human condition in “Miami Shark.” Unless you consider how fragile our lives really are, particularly in the presence of a mega shark.
Games are art. Indie games will continue to go where big budget studios quake. But let’s be happy we live in a time when a well crafted indie game can include a banana raft, a NASA space shuttle, a hang glider, the Venus de Milo and a shark – in the same screenshot.
Play “Miami Shark.”