This browser is supported only in Windows 10 and above.

Mass Effect 2

The 25 greatest video game trailers of all time (photo)

The 25 greatest video game trailers of all time

As video games increasingly matched movies in their use of sweeping cinematics, it was only a matter of time until the gaming industry began taking its marketing cues from Hollywood as well. It’s been no surprise then that video game trailers have increasingly become a key promotional medium beyond the standard commercial. And like its […]

Could a ‘Mass Effect’ MMO Be on the Way? (photo)

Could a ‘Mass Effect’ MMO Be on the Way?

Here’s what I love about how BioWare views their games: the folks at the Edmonton development collective view their games (and attendant DLC and transmedia projects) as huge, perpetually unspooling skeins of fiction that can be braided and folded in a variety of interesting ways. You can look at how BioWare used the DLC for […]

Why WGA Couldn’t Nominate the Best Writing of the Year (photo)

Why WGA Couldn’t Nominate the Best Writing of the Year

Last week, the Writers Guild of America awarded the best writing in television, film, radio, promos, new media and video games. At least, that was the WGA’s intention. Arguably the most popular video games scripts of the year, those for space opera “Mass Effect 2” and western “Red Dead Redemption,” were curiously absent from the […]

The Best Games of 2010 (photo)

The Best Games of 2010

As far as video games go, 2010 might well be remembered as the year that controversy clashed with quirk. Or the 12 months that downloadable content went from novelty to staple. Or the 52 weeks where indies energized the mainstream. Or the 8765.81 hours of the iDevices‘ video game ascendancy. No matter how you slice […]

Talking with Peter Molyneux, part 5 (photo)

Talking with Peter Molyneux, part 5

In the final mega-sized portion of my interview with iconic game designer Peter Molyneux, he holds forth on what he’s been playing so far this year and bits of games that he’d like to steal. He also shares his concern about “Fable III” might fare this year and how a life of petty crime started […]

With “Mass Effect 2,” DLC Stands For “Downloadable Continuity” (photo)

With “Mass Effect 2,” DLC Stands For “Downloadable Continuity”

If any trend’s been rising to prominence in big-studio console video games this year, it’s been the offering of downloadable content. Though digital distribution’s making inroads toward becoming a viable release strategy, most high-profile games still come out as packaged products on discs. Usually, after a player’s done with the content on the disc, they’ll […]

The Dialogue Wheel Effect  (photo)

The Dialogue Wheel Effect

Role-playing games are built around talking. And talking in video games is, in most cases, seriously boring. The most appealing part of game interactivity is action — being able to control how your avatar moves, fights, behaves. Sitting through long-winded expository discussions between characters can be a monumental drag, either because you have next to […]