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A “Star Trek” theme park ride wish list

A “Star Trek” theme park ride wish list (photo)

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My phasers are officially set to stunned: Time reports that a full-on “Stark Trek” theme park is set to open in 2014, in Jordan of all places. That sounds like a most illogical location for a monument to all things “Trek,” but it turns out the country’s king, Abdullah II, is a hardcore Trekkie who’s investing $1.5 billion into the “Red Sea Astrarium” project, which also includes “hotels, theaters, fine dining and shopping on site as well as the chance to learn about Jordan’s history and what it’s doing in terms of harnessing green energy.”

That sounds nice, but let’s face it: I wouldn’t be writing about this if the big draw was a presentation on future environmental strategies. As a recovering “Star Trek” nerd (yes I went to a convention — just one, though!), what I want to know about is the “Star Trek” component. Time‘s article says the park will include a licensed “Trek” “space-flight adventure” that “will deliver a variety of multi-sensory futuristic experiences, culminating with a state-of-the art space-flight adventure that takes real-time immersive entertainment experiences to bold new heights.”

Sounds good to me. But one ride alone isn’t going to convince me to renew my United Federation of Planets passport and travel all the way to Jordan. If this “Star Trek” park’s going to draw geeks from all over the world, it’ll need a whole lot of cool (and by cool I mean intensely dorky) rides. Like, for example, stuff like this:

1. Captain Picard’s Phaser Funhouse
There’s a great ride at Disney’s California Adventure park called Toy Story Midway Mania! You and a friend each get a little pull-string cannon to shoot at video screens inside this giant funhouse. You wear 3D glasses and fire at various mini-games inspired by old midway entertainments: throwing darts, breaking plates, and so on. You try to rack up points and beat your partner. It’s a simple idea but the interaction between your real gun and the digital CGI is stunningly effective and surprisingly immersive. Applying similar technology to the “Star Trek” mythos seems like a no-brainer. Create a basic storyline — say, you’re Starfleet Academy recruits being tested on your skills with a weapon — give everybody a realistic-looking phaser and some 3D glasses and away we go. Instead of midway games, the ride’s themed like a shooting gallery, with pop-up Borg cut-outs to shoot at and innocent Talaxians to avoid.

2. Shuttlecraft Spaceflight
Here’s another impressive Disney attraction that feels equally tailor-made to “Star Trek” applications: Mission: Space at Epcot. The ride creates the convincing illusion of interplanetary flight by sticking guests inside a giant centrifuge disguised as a prototype spaceship. As your “shuttle” launches on a mission to Mars, the centrifuge begins to spin at incredible speed, eventually inflicting 2.5 Gs on riders (barf bags are provided in arm’s reach). A trip on the Starship Enterprise would be far too smooth and peaceful for this sort of experience, but it seems perfect for a “Star Trek” shuttlecraft, those little spaceships the crew take to land on planets or survey temporal anomalies. The “Trek” version of the ride could even adapt Mission: Space’s clever button mechanics, which instruct guests to press buttons to detach rocket boosters or activate manual flight, so that you get to play with the awesome touch-screen consoles that Data and the rest of the crew use on “The Next Generation.”

3. Space Jump Freefall
One of the most memorable scenes in J.J. Abrams’ recent “Star Trek” reboot featured Kirk, Sulu, and an ill-fated redshirt making a dangerous space jump from a shuttlecraft to a giant drilling platform hovering over the Planet Vulcan (I find this stuff easier to read, by the way, when I say it in the Comic Book Guy’s voice). Now we can’t very well throw theme park guests out of a spaceship (as much as we’d like to when they fail to keep up with the person in front of them in line). But today’s modern tech has to offer a way to approximate that experience better than, say Stuntman’s Freefall. Maybe some sort of combination of video screens and those indoor skydiving rooms?

4. Star Trek: The Experience – Klingon Encounter
This is a real but defunct attraction that was housed in the Las Vegas Hilton from 1998 to 2008, but now needs a new home. I never got to experience it myself, but it got high marks from Trekkies for its impressive recreation of iconic “Trek” elements: guests were beamed up from the Hilton to the Enterprise and then got to ride in the Turbolift and hang out on a 1-to-1 recreation of “The Next Generation” Enterprise bridge, populated by actors playing Starfleet officers (you can watch a fan’s video of the attraction on YouTube). The Vegas Hilton’s “Star Trek” experience eventually added a second attraction, a 3D ride involving the Borg, and also featured a replica of Quark’s Bar from “Deep Space Nine” I’d say they should just haul the whole thing out to Jordan, but after plans to relocate the exhibit fell through in 2009, most of the props from The Experience were sold at auction. They now live long and prosper in nerds’ basements all over the country.

5. The Trouble With Tribbles Petting Zoo
Your amusement park’s got to have something for the kids. How about a big room full of lifelike, adorable tribbles? They were specifically designed by the writers of the original ’60s “Trek” to be easy and cheap to make, so it shouldn’t be too hard to build some relatively inexpensive high-end versions complete with some basic movement mechanics and cooing sounds. Getting them to asexually reproduce on command for the tourists might be a little bit harder though.

What rides would you want to see at a “Star Trek” theme park? Tell us in the comments below or on Facebook and Twitter.

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New Nasty

Whips, Chains and Hand Sanitizer

Turn On The Full Season Of Neurotica At IFC's Comedy Crib

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Jenny Jaffe has a lot going on: She’s writing for Disney’s upcoming Big Hero 6: The Series, developing comedy projects with pals at Devastator Press, and she’s straddling the line between S&M and OCD as the creator and star of the sexyish new series Neurotica, which has just made its debut on IFC’s Comedy Crib. Jenny gave us some extremely intimate insight into what makes Neurotica (safely) sizzle…

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IFC: How would you describe Neurotica to a fancy network executive you met in an elevator?

Jenny: Neurotica is about a plucky Dominatrix with OCD trying to save her small-town dungeon.

IFC: How would you describe Neurotica to a drunk friend of a friend you met in a bar?

Jenny: Neurotica is about a plucky Dominatrix with OCD trying to save her small-town dungeon. You’re great. We should get coffee sometime. I’m not just saying that. I know other people just say that sometimes but I really feel like we’re going to be friends, you know? Here, what’s your number, I’ll call you so you can have my number!

IFC: What’s your comedy origin story?

Jenny: Since I was a kid I’ve dealt with severe OCD and anxiety. Comedy has always been one of the ways I’ve dealt with that. I honestly just want to help make people feel happy for a few minutes at a time.

IFC: What was the genesis of Neurotica?

Jenny: I’m pretty sure it was a title-first situation. I was coming up with ideas to pitch to a production company a million years ago (this isn’t hyperbole; I am VERY old) and just wrote down “Neurotica”; then it just sort of appeared fully formed. “Neurotica? Oh it’s an over-the-top romantic comedy about a Dominatrix with OCD, of course.” And that just happened to hit the buttons of everything I’m fascinated by.

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IFC: How would you describe Ivy?

Jenny: Ivy is everything I love in a comedy character – she’s tenacious, she’s confident, she’s sweet, she’s a big wonderful weirdo.

IFC: How would Ivy’s clientele describe her?

Jenny:  Open-minded, caring, excellent aim.

IFC: Why don’t more small towns have local dungeons?

Jenny: How do you know they don’t?

IFC: What are the pros and cons of joining a chain mega dungeon?

Jenny: You can use any of their locations but you’ll always forget you have a membership and in a year you’ll be like “jeez why won’t they let me just cancel?”

IFC: Mouths are gross! Why is that?

Jenny: If you had never seen a mouth before and I was like “it’s a wet flesh cave with sharp parts that lives in your face”, it would sound like Cronenberg-ian body horror. All body parts are horrifying. I’m kind of rooting for the singularity, I’d feel way better if I was just a consciousness in a cloud.

See the whole season of Neurotica right now on IFC’s Comedy Crib.

The-Craft

The ’90s Are Back

The '90s live again during IFC's weekend marathon.

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Photo Credit: Everett Digital, Columbia Pictures

We know what you’re thinking: “Why on Earth would anyone want to reanimate the decade that gave us Haddaway, Los Del Rio, and Smash Mouth, not to mention Crystal Pepsi?”

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Thoughts like those are normal. After all, we tend to remember lasting psychological trauma more vividly than fleeting joy. But if you dig deep, you’ll rediscover that the ’90s gave us so much to fondly revisit. Consider the four pillars of true ’90s culture.

Boy Bands

We all pretended to hate them, but watch us come alive at a karaoke bar when “I Want It That Way” comes on. Arguably more influential than Brit Pop and Grunge put together, because hello – Justin Timberlake. He’s a legitimate cultural gem.

Man-Child Movies

Adam Sandler is just behind The Simpsons in terms of his influence on humor. Somehow his man-child schtick didn’t get old until the aughts, and his success in that arena ushered in a wave of other man-child movies from fellow ’90s comedians. RIP Chris Farley (and WTF Rob Schneider).

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Teen Angst

In horror, dramas, comedies, and everything in between: Troubled teens! Getting into trouble! Who couldn’t relate to their First World problems, plaid flannels, and lose grasp of the internet?

Mainstream Nihilism

From the Coen Bros to Fincher to Tarantino, filmmakers on the verge of explosive popularity seemed interested in one thing: mind f*cking their audiences by putting characters in situations (and plot lines) beyond anyone’s control.

Feeling better about that walk down memory lane? Good. Enjoy the revival.

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And revisit some important ’90s classics all this weekend during IFC’s ’90s Marathon. Check out the full schedule here.

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Get Physical

DVDs are the new Vinyl

Portlandia Season 7 Now Available On Disc.

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In this crazy digital age, sometimes all we really want is to reach out and touch something. Maybe that’s why so many of us are still gung-ho about owning stuff on DVD. It’s tangible. It’s real. It’s tech from a bygone era that still feels relevant, yet also kitschy and retro. It’s basically vinyl for people born after 1990.

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Inevitably we all have that friend whose love of the disc is so absolutely repellent that he makes the technology less appealing. “The resolution, man. The colors. You can’t get latitude like that on a download.” Go to hell, Tim.

Yes, Tim sucks, and you don’t want to be like Tim, but maybe he’s onto something and DVD is still the future. Here are some benefits that go beyond touch.

It’s Decor and Decorum

With DVDs and a handsome bookshelf you can show off your great taste in film and television without showing off your search history. Good for first dates, dinner parties, family reunions, etc.

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Forget Public Wifi

Warm up that optical drive. No more awkwardly streaming episodes on shady free wifi!

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Inter-not

Internet service goes down. It happens all the time. It could happen right now. Then what? Without a DVD on hand you’ll be forced to make eye contact with your friends and family. Or worse – conversation.

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Self Defense

You can’t throw a download like a ninja star. Think about it.

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If you’d like to experience the benefits DVD ownership yourself, Portlandia Season 7 is now available on DVD and Blue-Ray.