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“Halo” creators looking to help launch indie games into orbit

“Halo” creators looking to help launch indie games into orbit  (photo)

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No matter how big you wind up getting, everybody starts off small. Bungie–the powerhouse development studio behind the mega-hit “Halo” franchise–started off as a partnership between friends in Chicago, where they boxed copies of their self-published games by hand. Even though the Mac platform had a smaller base of potential customers, the nascent Bungie focused on making games for Apple’s computers. One moderate success was an RPG called “Minotaur: The Labyrinths of Crete,” which moved a whopping 2,500 copies. Not a lot by any means, but enough to keep them making games. And it’s a good thing, too, because after “Minotaur” came “Marathon,” the first title that wan Bungie a significant following and one that hinted at the design philosophy that would inform the “Halo” games. After years of a slow and steady build, “Halo” was the game that got Bungie acquired by Microsoft, as well as lionized by millions of fans the world over. 2010’s “Halo: Reach” marked the end of an era for Bungie, though. In a surprise move last year, Bungie left Microsoft (who still retain the rights to “Halo”) to chart their own destiny, and entered into partnership with Activision to create a new intellectual property meant to sprawl out over a ten-year span.

So, yeah, there aren’t many companies bigger than the Seattle-based dev collective nowadays. But, the recent announcement of a new initiative by Bungie makes it clear they remember their humbler beginnings. Dubbed Bungie Aerospace, it’s a project that aims to help incubate and disseminate smaller games in the mobile and social markets. While most of Bungie works on their new mystery IP–which they’ll own outright–a small team’s dedicated to all things Aerospace. Part of that involves helping fund a project code-named “Crimson” by indie studio Harebrained Schemes. Not much is being said about “Crimson,” but it’s due out for Android and iOS this summer. When it does come out, Bungie will use Bungie.net, the website that’s home to their most loyal fans to get word-of-mouth started. Aside from their experience and track record of success, Bungie.net is another part of the company’s formidable ecosystem, one they didn’t have to let go when “Halo” stayed with Microsoft. The combo of resources and marketing make Bungie Aerospace a rare bird. It’s a developer associated with a hardcore game franchise actime almost like a publisher for smaller dev teams. Over at Kotaku, Bungie’s community manager Eric Osborne describes it this way:

We want to give them some of our proprietary rocket fuel, whether that be resources, audience, funding or what have you and let them showcase their great games.

There isn’t a checklist I could give you about: ‘These are the three things we’re looking for. It really is about finding teams that we believe are passionate about making games. That may sound like a naive, optimistic approach, but, when it comes down to it, that’s what makes a game great: the people who are building it. If we believe in them and see the experience they are building is something that would resonate with us, that’s a pretty good metric to think that maybe we should be working with these guys.

When you think about it, it’s heartening that Bungie Aerospace is being started as a launchpad for other smaller games to fly off of. Having become masters of their own destiny again in this, their 20th anniversary year, no one would blame Bungie for focusing squarely on their own future success. Yet, the pay-it-forward ethos of Aerospace revolves around the idea that shared success benefits the entire video game medium and that not every game has to be a “Halo.” And with the prestige of a studio like Bungie behind it, it probably won’t be long before an Aerospace game goes into hyperdrive.

Do you think Bungie’s efforts in the indie game space will be fruitful? Let us know in the comments below or on Facebook or Twitter.

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Inauguration Alternative

Bill Murray On Repeat

It's a movie "Murray-thon" all-day Friday on IFC.

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Photo Credit: Everett Collection, GIFs courtesy of GIPHY

Democrats, Republicans and Millennials agree: 2017 is shaping up to be a spectacle — a spectacle that really kicks into high gear this Friday with the presidential inauguration. Not only will the new POTUS swear in, but all the Country’s highest offices will be filled. It’s a daunting prospect, and to feel a little anxious about it is only normal. But if your anxiety is snowballing into panic, we have a solution:
Bill Murray.

He’s the human embodiment of a mental “Happy Place”, and there’s really no problem he can’t solve. So, with that in mind, how about we all set aside reality for a moment and let Bill take the pain away by imagining a top-shelf White House cabinet filled exclusively by his signature characters. Here are a few hypothetical appointments for your consideration…

Secretary of Defense:
Bill Murray from Stripes

His incompetence is balanced by charm, and dumb luck is inexplicably on his side. America could do worse.

Secretary of State:
Bill Murray from Lost In Translation

A seasoned globetrotter steeped in regional traditions who has the respect of the whole wide world. And he kills Costello in karaoke, which is very important.

Press Secretary:
Bill Murray from Ghostbusters

“Cats and dogs, living together. Mass hysteria.” Dude knows how to brief a room.

Secretary of Health and Human Services:
Bill Murray from What About Bob.

A doctor-approved people person who knows that progress is measured in baby steps.

Secretary of Energy:
Bill Murray from Groundhog Day

Let’s be honest, this world is going to need a lot of do-overs.

Feeling better? Hold on to that bliss. And enjoy a healthy alternative to the inauguration brouhaha with multiple Murrays all Friday long in an IFC movie marathon including Kingpin, Zombieland, Ghostbusters, and Ghostbusters II.

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Home Run

Hank Azaria Gets Thrown A Curve Ball

Brockmire Premieres April 5 at 10P

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Photo Credit: Everett Collection

Unless you’ve somehow missed every episode of the Simpsons since 1989, then surely you know that Hank Azaria is one of the most important character actors of our time. He’s so prolific and his voice is so dynamic that he’s responsible for more iconic personalities than most folks realize. Basically, he’s the great and powerful Oz — except that when you pull back the curtain the truth is actually more impressive. And now Hank is coming to IFC to bring yet another character to the TV pop culture hive mind in the new series Brockmire. Check out the trailer below.

Based on the following Funny or Die short and co-starring Amanda Peet, Brockmire follows the story of imploded major league sportscaster Jim Brockmire as he tries to resurrect his career by calling plays for a floundering minor league team in a podunk town.

The series is written by Joel Church-Cooper (Undateable) and produced by Funny or Die’s Mike Farah and Joe Farrell, meaning that there’s funny in front of the camera, funny behind the camera–funny all around. Sounds like a ball to us.

Brockmire premieres April 5 at 10P on IFC.

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Car Notes

Portlandia On People Who Can’t Park

Portlandia returns tonight at 10P on IFC.

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If flagrant bad parking takes nerve, then retaliatory note writing takes neuroses. Watch Fred and Carrie take passive aggression to next level in Car Notes, the new Portlandia web series presented by Subaru. The first episode is yours right here and now, and you can see every installment of Car Notes anytime online, on the IFC app and on demand.

Portlandia returns tonight at 10P on IFC.

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