This browser is supported only in Windows 10 and above.


Can “Duke Nukem Forever” Possibly Be Worth The Wait?

Can “Duke Nukem Forever” Possibly Be Worth The Wait? (photo)

Posted by on

Here’s a little bit of what happened in the world since “Duke Nukem Forever” was announced in 1997:

• Apple’s now the world’s most profitable and influential tech company
• Social networking and the mobile web–thanks to Twitter, foursquare and Facebook–make our lives more interconnected than ever before.
• A Black man ran for President of the United States and won.
• Video games have become a cultural force on par with movies and music.

A lot has changed, but Duke hasn’t. That’s bad. Now that the game’s finally on store shelves, critics are savaging it as a barnacle-covered relic that might’ve been better left in limbo. I’ve played a fair chunk of it and, honestly, they’re not wrong. “DNF” looks and plays like something that’s about seven to eight years too late. Oh, it’s crudely humorous at moments and makes fun of itself often. But whatever entertainment value that stuff has gets undermined by gameplay that’s glitchy, rote and boring. The question that comes to mind is why should “Duke Nukem Forever” exist?

Part of the answer is the accumulation of snark that surrounded the game. Let’s say three years is a long time for a game to be in development, acknowledging the fact that it’s probably already being worked on when it gets announced. By the time the Aughts hit and Y2K panic subsided, folks were scratching their heads at the lack of Duke. As the wait continued, the interminable delay became a meme unto itself. “Duke Nukem Forever” became gaming’s Bigfoot: it might exist but the idea of its elusiveness was the most attractive thing about it.

That’s why the surprise unveiling of “Duke Nukem Forever” at the PAX fanfest about a year ago shook the nerdsphere. Not only did it exist, it was playable. You could walk right up and touch it. The man responsible for the resurrection was designer Randy Pitchford. Pitchford–the CEO of dev studio Gearbox Software–worked at Duke’s original home 3D Realms during his days as an apprentice game-maker. It’s a tough spot to be in if you’re Pitchford. When the crowning achievement for a character associated with entry into your career might languish eternally incomplete, it seems like an obligation to finish pushing the baby through the birth canal. But when Pitchford brought the rights and intellectual property for the “Duke Nukem” franchise, it wasn’t just teary-eyed emotional attachment at work. People still respond to the memories of Duke Nukem games and that “DNF when hell freezes over” meme amounted to years and years of free publicity. But, as the final product shows, publicity doesn’t equal development time.

The closest pop culture analog I can think of is “Tron: Legacy.” With the original “Tron,” you had a nerd artifact tied closely to the technology of its time, both in the text and means of production. Old-school “Tron” never raked in the cash but it burned its way into a generation’s hearts for speaking to the live-in-the-computer fantasies that millions were having in the ’80s. Likewise, the Duke Nukem games brought the randy, screw-’em-all energy of a decade’s popcorn flicks into players’ hands. Sure, you were gun-toting heroes before Duke but, this guy, he threw down in strip clubs, drank beers and talked trash all the way. The Duke persona was the perfect redoubt for gamers who felt that they were outgrowing Mario and Sonic. That wave was a great one to ride in the mid-to-late 1990s, but it crashes really hard in 2011. The difference between “Tron: Legacy” and “Duke Nukem Forever” are obvious but are worth drawing out. Even if it didn’t call out the new digital reality terribly, the new “Tron” at least reflected the passage of time and looked like an ultra-modern update. “DNF” jokes at its own expense but the jokes just underscore how dated the whole thing feels.

Last week at E3, I had dinner with a few friends. Among them was Cheo Hodari Coker, who’s currently a producer on the cop drama Southland. Coker’s been a cultural critic and screenwriter and regaled me of a story where he was paid to hang around with Sean “Puffy” Combs and cook up ideas for a movie. This was around the time that Puffy’s first solo album was coming out and Mr. Combs floated the idea of naming it “Forever.” Coker tried to impress upon him what a bad idea that was by rolling out examples of how putting “forever” in an album title doomed the artist to irrelevance. Bobby Brown’s “Forever” precedes a long ugly fall into obscurity and an uglier return to reality TV. “Wu-Tang Forever” foreshadowed the break-up of the Staten Island shaolin MCs. And, of course, Puffy’s “Forever” bore out the idea that he might be a better shaper of talent and promotion than an actual performer.

Now, Duke’s not a hip-hop or R&B star but he’s not part of that august body of “Forever” eff-ups. However, he may yet find the kind of redemption that keeps, say, R. Kelly on the charts. A new Duke game built from the ground up with modern sensibilities may give the King his swagger back. But, to really rekindle gamers’ love affair with Mr. Nukem, Gearbox may have to make Duke or the world surrounding him more sophisticated. Whatever shape Duke’s future takes, the games are going to have to be different if players are going to, in the words of the an himself, come get some.

Watch More

A-O Rewind

Celebrating Portlandia One Sketch at a Time

The final season of Portlandia approaches.

Posted by on
GIFs via Giphy

Most people measure time in minutes, hours, days, years…At IFC, we measure it in sketches. And nothing takes us way (waaaaaay) back like Portlandia sketches. Yes, there’s a Portlandia milepost from every season that changed the way we think, behave, and pickle things. In honor of Portlandia’s 8th and final season, Subaru presents a few of our favorites.


Put A Bird On It

Portlandia enters the pop-culture lexicon and inspires us to put birds on literally everything.

Colin the Chicken

Who’s your chicken, really? Behold the emerging locavore trend captured perfectly to the nth degree.

Dream Of The ’90s

This treatise on Portland made it clear that “the dream” was alive and well.

No You Go

We Americans spend most of our lives in cars. Fortunately, there’s a Portlandia sketch for every automotive situation.

A-O River!

We learned all our outdoor survival skills from Kath and Dave.

One More Episode

The true birth of binge watching, pre-Netflix. And what you’ll do once Season 8 premieres.

Catch up on Portlandia’s best moments before the 8th season premieres January 18th on IFC.

Watch More

WTF Films

Artfully Off

Celebrity All-Star by Sisters Weekend is available now on IFC's Comedy Crib.

Posted by on

Sisters Weekend isn’t like other comedy groups. It’s filmmaking collaboration between besties Angelo Balassone, Michael Fails and Kat Tadesco, self-described lace-front addicts with great legs who write, direct, design and produce video sketches and cinematic shorts that are so surreally hilarious that they defy categorization. One such short film, Celebrity All-Star, is the newest addition to IFC’s Comedy Crib. Here’s what they had to say about it in a very personal email interview…


IFC: How would you describe Celebrity All-Star to a fancy network executive you just met in an elevator?

Celebrity All-Star is a short film about an overworked reality TV coordinator struggling to save her one night off after the cast of C-List celebrities she wrangles gets locked out of their hotel rooms.

IFC: How would you describe Celebrity All-Star to a drunk friend of a friend you met in a bar?

Sisters Weekend: It’s this short we made for IFC where a talent coordinator named Karen babysits a bunch of weird c-list celebs who are stuck in a hotel bar. It’s everyone you hate from reality TV under one roof – and that roof leaks because it’s a 2-star hotel. There’s a magician, sexy cowboys, and a guy wearing a belt that sucks up his farts.


IFC: What was the genesis of Celebrity All-Star?

Celebrity All-Star was born from our love of embarrassing celebrities. We love a good c-lister in need of a paycheck! We were really interested in the canned politeness people give off when forced to mingle with strangers. The backstory we created is that the cast of this reality show called “Celebrity All-Star” is in the middle of a mandatory round of “get to know each other” drinks in the hotel bar when the room keys stop working. Shows like Celebrity Ghost Hunters and of course The Surreal Life were of inspo, but we thought it
was funny to keep it really vague what kind of show they’re on, and just focus on everyone’s diva antics after the cameras stop rolling.

IFC: Every celebrity in Celebrity All-Star seems familiar. What real-life pop personalities did you look to for inspiration?

Sisters Weekend: Anyone who is trying to plug their branded merch that no one asked for. We love low-rent celebrity. We did, however, directly reference Kylie Jenner’s turd-raison lip color for our fictional teen celebutante Gibby Kyle (played by Mary Houlihan).


IFC: Celebrity seems disgusting yet desirable. What’s your POV? Do you crave it, hate it, or both?

Sisters Weekend: A lot of people chase fame. If you’re practical, you’ll likely switch to chasing success and if you’re smart, you’ll hopefully switch to chasing happiness. But also, “We need money. We need hits. Hits bring money, money bring power, power bring fame, fame change the game,” Young Thug.


IFC: Who are your comedy idols?

Sisters Weekend: Mike grew up renting “Monty Python” tapes from the library and staying up late to watch 2000’s SNL, Kat was super into Andy Kaufman and “Kids In The Hall” in high school, and Angelo was heavily influenced by “Strangers With Candy” and Anna Faris in the Scary Movie franchise, so, our comedy heroes mesh from all over. But, also we idolize a lot of the people we work with in NY-  Lorelei Ramirez, Erin Markey, Mary Houlihan, who are all in the film, Amy Zimmer, Ana Fabrega, Patti Harrison, Sam Taggart. Geniuses! All of Em!

IFC: What’s your favorite moment from the film?

Sisters Weekend: I mean…seeing Mary Houlihan scream at an insane Pomeranian on an iPad is pretty great.

See Sisters Weekend right now on IFC’s Comedy Crib

Watch More

Reality? Check.

Baroness For Life

Baroness von Sketch Show is available for immediate consumption.

Posted by on
GIFs via Giphy

Baroness von Sketch Show is snowballing as people have taken note of its subtle and not-so-subtle skewering of everyday life. The New York Times, W Magazine, and Vogue have heaped on the praise, but IFC had a few more probing questions…

IFC: To varying degrees, your sketches are simply scripted examples of things that actually happen. What makes real life so messed up?

Aurora: Hubris, Ego and Selfish Desires and lack of empathy.

Carolyn: That we’re trapped together in the 3rd Dimension.

Jenn: 1. Other people 2. Other people’s problems 3. Probably something I did.

IFC: A lot of people I know have watched this show and realized, “Dear god, that’s me.” or “Dear god, that’s true.” Why do people have their blinders on?

Aurora: Because most people when you’re in the middle of a situation, you don’t have the perspective to step back and see yourself because you’re caught up in the moment. That’s the job of comedians is to step back and have a self-awareness about these things, not only saying “You’re doing this,” but also, “You’re not the only one doing this.” It’s a delicate balance of making people feel uncomfortable and comforting them at the same time.


IFC: Unlike a lot of popular sketch comedy, your sketches often focus more on group dynamics vs iconic individual characters. Why do you think that is and why is it important?

Meredith: We consider the show to be more based around human dynamics, not so much characters. If anything we’re more attracted to the energy created by people interacting.

Jenn: So much of life is spent trying to work it out with other people, whether it’s at work, at home, trying to commute to work, or even on Facebook it’s pretty hard to escape the group.

IFC: Are there any comedians out there that you feel are just nailing it?

Aurora: I love Key and Peele. I know that their show is done and I’m in denial about it, but they are amazing because there were many times that I would imagine that Keegan Michael Key was in the scene while writing. If I could picture him saying it, I knew it would work. I also kind of have a crush on Jordan Peele and his performance in Big Mouth. Maya Rudolph also just makes everything amazing. Her puberty demon on Big Mouth is flawless. She did an ad for 7th generation tampons that my son, my husband and myself were singing around the house for weeks. If I could even get anything close to her career, I would be happy. I’m also back in love with Rick and Morty. I don’t know if I have a crush on Justin Roiland, I just really love Rick (maybe even more than Morty). I don’t have a crush on Jerry, the dad, but I have a crush on Chris Parnell because he’s so good at being Jerry.



IFC: If you could go back in time and cast yourselves in any sitcom, which would it be and how would it change?

Carolyn: I’d go back in time and cast us in The Partridge Family.  We’d make an excellent family band. We’d have a laugh, break into song and wear ruffled blouses with velvet jackets.  And of course travel to all our gigs on a Mondrian bus. I feel really confident about this choice.

Meredith: Electric Mayhem from The Muppet Show. It wouldn’t change, they were simply perfect, except… maybe a few more vaginas in the band.

Binge the entire first and second seasons of Baroness von Sketch Show now on and the IFC app.

Watch More