Here’s the director of “The Fighter” talking to the L.A. Times about the on the plot of the in-development game adaptation:
“It’s a locomotive. This idea really turns me on that there’s a family that’s a force to be reckoned with in the world of international art and antiquities … [a family] that deals with heads of state and heads of museums and metes out justice. We’ll have the family dynamic, which we’ve done in a couple of movies now. And then you take that and put it on the bigger, more muscular stage of an international action picture, but also put all the character stuff in it. That’s a really cool idea to me.”
Cool to him? Sure, we can’t begrudge Russell that. But the real issue with the little synopsis he gives the L.A. Times is that is sounds nothing like the “Uncharted” games. In those adventures, Nathan Drake’s not connected to heads of state and heads of museums. Hell, he actually steals from a museum in “Uncharted 2: Among Thieves” and, as the subtitle suggests, he’s got a history on the wrong side of the law.
Yes, Drake’s backstory with regard to family is a total blank slate. But, Mark Wahlberg‘s Drake as some kind of enforcer for (or against) the elite classes sounds pretty far afield from the lovable rogue that gamers have enjoyed. Rumors are that the announcement for the inevitable “Uncharted 3” may happen soon and it’ll be interesting to see how much Sony Pictures and Sony Playstation try to make their respective Nathan Drakes dovetail with each other.