A new Kongfrontation shows how the shift to CG has affected theme parks.

A new Kongfrontation shows how the shift to CG has affected theme parks. (photo)

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The Los Angeles Times has an interview with Matt Aitken, the visual effects supervisor of Weta Digital, about their work on the new “King Kong 360 3-D” ride, which opens later this week at Universal Studios Hollywood.

The comment that caught my eye was about the technical specs of the attraction, which is a new addition to the park’s venerable Studio Tour and a replacement for the old animatronic King Kong that was destroyed by a disastrous fire a little over two years ago.

(Can you imagine the old Kong trapped in that inferno, stuck dutifully cycling through its endless loop of growls and punches until its burned into oblivion? It’s almost as terrifying and tragic as the actual movie. You can practically smell the burnt banana breath.)

Anyway, Aikten tells the LA Times that the new Kong 3D movie runs “at a very high frame range — 60 frames per second — so a lot of the [adverse things] associated with a typical movie experience at 24 frames per second — motion blur and flicker — those go completely out the window. The audience is getting delivered a huge amount of visual information at a very high rate.” The ride’s official site states that “guests will see and experience the equivalent amount of media — one terabyte of information — that is usually rendered for one hour of a feature film.”

These stats suggest a few things. First, that the rise of 3D movies designed to work like theme park rides has had a negative impact on theme park rides, which now have to work extra hard to emphasize on how superior they are to the stuff we get at the multiplex. Second, that there’s still a long way to go in improving movie theater 3D, and that’s just within the realm of existing (albeit expensive) technology. Third, animatronics, those borderline creepy staples of theme park attractions for decades, might be on their way out.

That makes sense. With fewer and fewer practical effects and more and more CGI in movies, there’s less inherent appeal for good old-fashioned effects-based rides at theme parks. This change also represents a subtle but important shift in the way park guests consume these rides. The old “King Kong Encounter” was couched as a trip through a working movie production — listen to the tourguide’s intro in this video:

That model is now completely outdated; there’s no animatronic or prosthetic gorillas on movie sets anymore; on bigger productions, there are barely any movie sets period. A tram ride pretending to be a trip through Peter Jackson’s “King Kong” set would have to discover a small English actor covered in ping pong balls, not exactly a show-stopping display of movie wizardry before you add in all the computerized bells and whistles.

To accommodate the shift from on-set movie magic to post-production trickery, parks like Universal Studios have shifted from pitching themselves as a trip into the movies to a trip to the movies you can’t see anywhere else. Instead of immersing themselves in a “production” via clever analog trickery, theme park attendees now basically watch movies with better frame rates and image quality than the ones they get at home. That seems to me like an inherently more passive experience, but I guess you’ll need to ride this new “Kong” and decide for yourself.

Here, for comparison’s sake with the video above, is a featurette for the 2005 “King Kong” — as jarring a juxtaposition as the one between Merian C. Cooper and Ernest B. Schoedsack’s film and Peter Jackson’s:

[Photo: “King Kong 360 3-D,” Universal Studios, 2010]


New Nasty

Whips, Chains and Hand Sanitizer

Turn On The Full Season Of Neurotica At IFC's Comedy Crib

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Jenny Jaffe has a lot going on: She’s writing for Disney’s upcoming Big Hero 6: The Series, developing comedy projects with pals at Devastator Press, and she’s straddling the line between S&M and OCD as the creator and star of the sexyish new series Neurotica, which has just made its debut on IFC’s Comedy Crib. Jenny gave us some extremely intimate insight into what makes Neurotica (safely) sizzle…


IFC: How would you describe Neurotica to a fancy network executive you met in an elevator?

Jenny: Neurotica is about a plucky Dominatrix with OCD trying to save her small-town dungeon. 

IFC: How would you describe Neurotica to a drunk friend of a friend you met in a bar?

Jenny: Neurotica is about a plucky Dominatrix with OCD trying to save her small-town dungeon. You’re great. We should get coffee sometime. I’m not just saying that. I know other people just say that sometimes but I really feel like we’re going to be friends, you know? Here, what’s your number, I’ll call you so you can have my number! 

IFC: What’s your comedy origin story?

Jenny: Since I was a kid I’ve dealt with severe OCD and anxiety. Comedy has always been one of the ways I’ve dealt with that. I honestly just want to help make people feel happy for a few minutes at a time. 

IFC: What was the genesis of Neurotica?

Jenny: I’m pretty sure it was a title-first situation. I was coming up with ideas to pitch to a production company a million years ago (this isn’t hyperbole; I am VERY old) and just wrote down “Neurotica”; then it just sort of appeared fully formed. “Neurotica? Oh it’s an over-the-top romantic comedy about a Dominatrix with OCD, of course.” And that just happened to hit the buttons of everything I’m fascinated by. 


IFC: How would you describe Ivy?

Jenny: Ivy is everything I love in a comedy character – she’s tenacious, she’s confident, she’s sweet, she’s a big wonderful weirdo. 

IFC: How would Ivy’s clientele describe her?

Jenny:  Open-minded, caring, excellent aim. 

IFC: Why don’t more small towns have local dungeons?

Jenny: How do you know they don’t? 

IFC: What are the pros and cons of joining a chain mega dungeon?

Jenny: You can use any of their locations but you’ll always forget you have a membership and in a year you’ll be like “jeez why won’t they let me just cancel?” 

IFC: Mouths are gross! Why is that?

Jenny: If you had never seen a mouth before and I was like “it’s a wet flesh cave with sharp parts that lives in your face”, it would sound like Cronenberg-ian body horror. All body parts are horrifying. I’m kind of rooting for the singularity, I’d feel way better if I was just a consciousness in a cloud. 

See the whole season of Neurotica right now on IFC’s Comedy Crib.


The ’90s Are Back

The '90s live again during IFC's weekend marathon.

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Photo Credit: Everett Digital, Columbia Pictures

We know what you’re thinking: “Why on Earth would anyone want to reanimate the decade that gave us Haddaway, Los Del Rio, and Smash Mouth, not to mention Crystal Pepsi?”


Thoughts like those are normal. After all, we tend to remember lasting psychological trauma more vividly than fleeting joy. But if you dig deep, you’ll rediscover that the ’90s gave us so much to fondly revisit. Consider the four pillars of true ’90s culture.

Boy Bands

We all pretended to hate them, but watch us come alive at a karaoke bar when “I Want It That Way” comes on. Arguably more influential than Brit Pop and Grunge put together, because hello – Justin Timberlake. He’s a legitimate cultural gem.

Man-Child Movies

Adam Sandler is just behind The Simpsons in terms of his influence on humor. Somehow his man-child schtick didn’t get old until the aughts, and his success in that arena ushered in a wave of other man-child movies from fellow ’90s comedians. RIP Chris Farley (and WTF Rob Schneider).



Teen Angst

In horror, dramas, comedies, and everything in between: Troubled teens! Getting into trouble! Who couldn’t relate to their First World problems, plaid flannels, and lose grasp of the internet?

Mainstream Nihilism

From the Coen Bros to Fincher to Tarantino, filmmakers on the verge of explosive popularity seemed interested in one thing: mind f*cking their audiences by putting characters in situations (and plot lines) beyond anyone’s control.

Feeling better about that walk down memory lane? Good. Enjoy the revival.


And revisit some important ’90s classics all this weekend during IFC’s ’90s Marathon. Check out the full schedule here.


Get Physical

DVDs are the new Vinyl

Portlandia Season 7 Now Available On Disc.

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GIFs via Giffy

In this crazy digital age, sometimes all we really want is to reach out and touch something. Maybe that’s why so many of us are still gung-ho about owning stuff on DVD. It’s tangible. It’s real. It’s tech from a bygone era that still feels relevant, yet also kitschy and retro. It’s basically vinyl for people born after 1990.


Inevitably we all have that friend whose love of the disc is so absolutely repellent that he makes the technology less appealing. “The resolution, man. The colors. You can’t get latitude like that on a download.” Go to hell, Tim.

Yes, Tim sucks, and you don’t want to be like Tim, but maybe he’s onto something and DVD is still the future. Here are some benefits that go beyond touch.

It’s Decor and Decorum

With DVDs and a handsome bookshelf you can show off your great taste in film and television without showing off your search history. Good for first dates, dinner parties, family reunions, etc.


Forget Public Wifi

Warm up that optical drive. No more awkwardly streaming episodes on shady free wifi!



Internet service goes down. It happens all the time. It could happen right now. Then what? Without a DVD on hand you’ll be forced to make eye contact with your friends and family. Or worse – conversation.


Self Defense

You can’t throw a download like a ninja star. Think about it.


If you’d like to experience the benefits DVD ownership yourself, Portlandia Season 7 is now available on DVD and Blue-Ray.